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TDS510USB Real-Time Emulator Support

- Download Drive/Software Update
- Setup Configuration for CCS 3.3
- FAQs of TDS560USB
- Selection/Product Guides

Contact TDS510USB Techical Support

US Office
2100 E Howell Ave., Ste. 209
Anaheim, CA 92806 .
Tel: +1-949-450-1014
Fax: +1-949-203-2235
Email: info@wintechdigital.com  
Website: www.wintechdigital.com

China Office
suite B-811,Jiahua Building NO.9
Shangdi 3 Street Haidian District
100085,Bejing P.R.China.
Tel: +86.10.8278.2828
Fax: +86.10.8278.0028
Email: Market@DSPChina.com
Website: www.wintechdigital.com.cn


Download TDS510USB Drive/Software Update

Designation Date Format Size Added function
TDS510USB Driver 03/31/2009 zip 2.82MB CCS3.0-3.3support
TDS510USB Emulator User Guide 03/31/2009 pdf 1.90MB CCS2.2-3.2support
TDS510USB Emulator User Guide 03/31/2009 pdf 468KB CCS3.3 support
TDS510USB Driver for Windows2000/XP/2003 Server/Vista 03/31/2009 zip 24KB  
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TDS510USB Code Composer Studio Setup Configuration for CCS 3.3

  1. Launch the Setup CCStudio v3.3, the program will display the window as shown in Figure C-1.


    Figure C-1

  2. Select TDS510USB EMULATOR in the platform list; Select your DSP type in the family list. The program will list some typical configuration

  3. Double-click the item according to your target board .The new configuration will appear in My System list in the System Configuration window. Save the configuration and exit the setup program.

    Connect your target board to the emulator, power on the target board, launch the CCS. Now, you can debug your target system using TDS510USB JTAG Emulator。

    If you can not find your configuration in the provided list, then follow the steps bellow to make your custom configuration.
  1. Launch CCS Setup v3.3, the program will display the window as shown in Figure C-1.
  2. Select “Create Board” tab, a window as shown in Figure C-2 will be displayed.
    Double


    Figure C-2

  3. Double-click “WintechDigital TDS510 EMULATO” item, a window as shown in Figure C-3 will be displayed.



    Figure C-3

  4. Fill in the identifier in the “Connection Name” box (For example “Example”).Select “Auto-generator board data file with extra configure”. Referring to the chapter “Before Software Installing”, select proper configuration file which has been included in the “cc\bin”, then click “Next”. In this demo, select tds510adv.cfg as the configuration file. Click “Next” button and Click “Finish” button in the next interface. A window as shown in Figure C-4 will be displayed.


    Figure C-4

  5. According to the chip type of the target board, select one item in “Available Processor Type” box. In this example, select TMS320C6400 item, then window as shown in Figure C-5 will be displayed。


    Figure C-5

  6. Set the proper gel file, click “ok” button. A window as shown in Figure C-6 will be displayed.


    Figure C-6

  7. Save the configuration and exit .Now you can launch the CCS and debug your target board.

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FAQs of TDS560USB

What is the difference between DSP and MCU?

DSP focuses on the stream processing, while MCU (such as x86,ARM) focuses on the event processing. Stream often needs real-time processing, so DSP subsystem often acts as real-time system. Real-time system needs real-time debugging, but ordinary DSP emulators do not support real-time debugging.

What is the difference between ordinary debug and real-time debug?

Debugging is usually executed by a debugger, which is normally a software running on PC. Debugger's major job is to get information from target CPU and control the program running on the target CPU (such as step, breakpoint and run). But ordinary debugger needs to stop the program running on the target CPU in order to execute the above job.

Real-time system needs real-time debugger. Real-time debugger must get the information from target CPU and control the program running on target CPU WITHOUT stopping the program running on the target CPU.

To realize the real-time debugging, the debugger must build a real-time communication channel between the debugger and the target CPU . The real-time channel includes two levels: hardware channel and software channel. The real-time hardware channel is the real-time emulator and the real-time software channel is the real-time debugger.

What is real-time emulator?

To realize the hardware real-time communication channel between the debugger and the target CPU, we must define the hardware interface on both the PC and the target DSP. TI's DSP uses JTAG (EJTAG) as hardware debug interface. PC hardware interface is usually PCI, USB , EPP, PCMCIA, or Ethernet. The examples of real-time emulators are TI's XDS560 and Wintech's TDS560. TI's XDS510 and Wintech's TDS510 are semi-real-time emulator (510 does not support AET, see discussion below).

What is the difference between real-time debugger and high speed RTDX?

To realize the software real-time communication channel between the debugger and the target CPU, TI defines a RTDX technology on CCS (Code Composer Studio). That RTDX means "Real-Time Data Exchange". To use this new function, the user should enable the CCS debugger’s RTDX module (called RTDX client), then on the target DSP, the user should link RTDX.obj (called RTDX server) with his own DSP program and call RTDX communication function on his application software.

When using RTDX , the target DSP does not need to be stopped, hence the real-time communication channel between the debugger and the DSP is established.

When using TDS510 or XDS510, the RTDX speed is only 5-10KB/s. For most DSP applications, this speed is not enough. The RTDX bottleneck is the emulator and DSP's JTAG interface. To improve the speed of RTDX , the solution is to use TDS560 or XDS560 and select the DSP chip with EJTAG interface (such as 6211, 64x, 671x, 55x). When using 560 and 6211 DSP chip, the RTDX speed can reach 1.5MB/s, which is called High Speed RTDX.

What is the difference between real-time event debug and advance event trigger (AET)?

On a real-time system, the real time event must be processed (such as the hardware interrupt and the hardware timer). In the usual event debug mode, a software breakpoint is inserted at the interrupt program entry point. Once the event is triggered, the program will be stopped at breakpoint, then we can view the information we want. But once the target DSP is stopped, we will lose other real-time events and real-time streams.

The advance event trigger (AET) solves this problem. Using AET, we can catch the real-time event without stopping the DSP. To Run AET, we must use a 560 emulator and select a DSP chip with EJTAG(621x,64x, 671x, 55x,OMAP). 510 emulators do not support AET.

Summary.

560 emulators: support high speed RTDX, AET (must work with DSP chip with EJTAG). 560 emulators are called "real-time emulator".

510 emulators: support low speed RTDX but do not support AET. 510 emulators are called "semi-real-time emulator" or "non real-time emulator".

Note: 560 includes 510's main functions, and will include all of 510's functions on CCS2.3. The user should select 560 to protect their investment, because they will need to upgrade from 510 to 560 sooner or later.

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